package com.komodo.island.gdx.dialog;

import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.scenes.scene2d.actors.Image;
import com.komodo.island.gdx.KomodoIsland;
import com.komodo.island.gdx.screen.Screen;

public class StarterDialog extends Dialog{

	public StarterDialog(float width, float height, boolean stretch,
			Screen screen, Texture texture,KomodoIsland komodoIsland) {
		super(width, height, stretch, screen, texture,			komodoIsland);
		// TODO Auto-generated constructor stub
	}

	Image highscore;
	Image bg;

	@Override
	public void setThePosition() {
		// TODO Auto-generated method stub

	}

	@Override
	public void setTheListener() {
		// TODO Auto-generated method stub

	}

	@Override
	public void init() {
		// TODO Auto-generated method stub
		highscore = new Image("highscore", new TextureRegion(
				komodoIsland.dialogTexture, 351, 58 * 2 + 28 + 71,
				174, 28));
		highscore.x = 0;
		highscore.y = 0;

		bg = new Image("bg", new TextureRegion(
				komodoIsland.menuTexture, 480, 0, 480, 320));
		bg.x = 0;
		bg.y = 0;
		addActor(bg);
		addActor(highscore);
	}

	@Override
	public void addElements() {
		// TODO Auto-generated method stub

	}
	
	public void setScreen(Screen screen){
		this.screen = screen;
	}
}
